Monday, August 21, 2017

Gym raiding, what the boss reward change means

As most of you have noticed boss raids now yield a different set of item rewards.

  • less revives
  • less golden razz
  • less rare candy
  • more potions (up from zero)

For the agressor this is mostly good news. It's easier to keep up the pressure attacking into gyms, and it's slightly easier getting your returned defenders back in business.

More potions and less golden razz rewards the attacker and punishes the defender.


While less rare candy seems to be a major pain in the arse, in reality the real bottle neck is stardust. Even with the lowered amount of rare candy you're likely to keep up a sufficient supply to power up your pokemon since you need to grind the associated stardust needed.

Defending gyms, however, just became a lot harder. With golden razz severely limited in supply you'll be hard pressed to keep up the pressure on an attacker. It might be possible if weather is bloody awful during the darker half of the year, simply because an attacker might yield if blissey and snorlax gets restored even once.

Most likely you'll need a stash of nanab berries to use when you walk up to the gyms in your home territory and feed key defenders three or four each. That's enough to push CP by some 500 or better, which should normally force another round of battle.

The down side is that this only works once per thirty minutes.

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