Monday, November 05, 2018

Gym territory and reputation part three

So, how to build that reputation.

Attacking

The first half basically requires you to spin gyms and stops as well as opening presents like mad. Cause you're out there tearing down enemy gyms, and it's going to cost you lots and lots of potions and revives.

It doesn't have to be 24/7, but there needs to be a system to it. Like, for example, you're attacking between 6 pm and 9 pm.

Worst case you'll be seeing an absurd amount of golden razz berries fed into the gyms you're targetting. Doesn't matter. Either they go down or you're not building that reputation.

This is why you don't want to do this alone. Two attackers cut the time and resources needed to one third of what's required of a solo attacker.


Now, most would argue that attacking gyms on a schedule makes you predictable and easier to launch berries against. That's absolutely correct. This is not about a suprise assault on one or more gyms. This is all about establishing a reputation. Predictable is good as long as the end result invariably is that the gyms go down.

You want the experience I have with my seven closest gyms. I attack during day time and I can expect a lot of berries thrown after me. I attack evenings and most defenders will simply yield the gym even if said defenders did indeed throw a few golden razz berries into the gym. Because if it's evening those gyms are going down. End of story.


Atacking gyms is also a matter of presence. Preferably you live close to the gyms you're interested in. If one of them gets miscoloured when it's supposed to belong to your team, then you go out there and rectify the error.


Last, attacking gyms does contain a certain amount of realism. If you're unable to control them 24/7, then don't even try. Just establish a schedule when they're going down and allow enemy teams to control them off hours, according to your definition of off hours.

Next post on defence.

No comments:

Post a Comment