Saturday, December 09, 2017

New combat interface

The last update came with a few news. Well, generation three among them, but this short post will focus on the new combat interface.


Attack a gym or join a raid boss fight.

Tap tap tap press.

Feel familiar?


It's gone.


From now on the charge attack kicks in when you tap the circle at the very bottom of your screen.


My first impression was that the change was a huge boost to my kamikaze play style, but that it came at a cost for the player who make an attempt at dodging attacks due to the need of split vision.

Thanks to a comment from a fellow player I learned that I was wrong. Just tap that symbol throughout the fight and the charge attack will go off as soon as it's charged. You can concentrate on dodging whatever.


Now, there's never a change without a cost. In this case it's the opportunity cost, but it's simple enough to handle. Sure, it requires you to throw the occasional glance at the bottom of your screen, but only when you would have checked out the energy bar anyway.

Whenever you feel the need to save that charge attack sledgehammer for later, just move your tapping finger higher up on your screen and you can overcharge your energy bar to save that juicy attack for the next target in line. Or for enabling you to dodge that nasty attack if that's what you want.


Overall this is good news for attacking into gyms or cutting down that raid boss to size.

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