Friday, March 31, 2017

Adding prestige to a friendly gym

There are basically only two methods to adding prestige to a friendly gym.


  • Pick a target far down in the gym and make sure your entire lineup has lower CP than the target.
  • Bubble the gym.

The methods can be combined, depending on your goal for adding prestige to the gym.

I'll focus om the situation where you walk into a friendly gym that is already fully populated but not yet level 10.

Suddenly the star defenders aren't as interesting, because that's not what you'll find at the bottom of an average gym.

For gyms between level 4 and 6 you're likely to see some utter crap at the bottom. Someone happened to catch a new pokemon for the first time, and then that person is delusional enough to believe the rest of us actually want to see a CP 1000 miltank in the gym, or a cp 150 shuckle. You get what I mean.

Those are roadbumps. Just pretend they aren't present in the gym. Just aim at the one above.


So, we have this level 5 gym with some unmentionable crap at the bottom, and then what?

This is a list of what I often encounter:

  • Decently powered up region specific pokemon unavailable at the gym location
  • Crap versions of the shitty four (tyranitar, dragonite, rhydon, gyarados)
  • Crap versions of the top five (blissey, snorlax, vaporeon, lapras, chansey)
  • Maximized unusual defenders (IV 100 hypno at 2000 CP, etc)

You should learn the shitty four and the top five by heart. They're the nine pokemon you'll need to handle, and seven of them make up in the order of 90% of all gym defenders (lapras and chansey aren't seen that often).

Read guides, including the ones on this blog, about each of those nine to find out about type weaknesses.


That's all fine and dandy, but what do we attack with?


The bottom most pokemon in a gym, disregarding roadbumps, should pop up at 2000 - 2800 CP depending on how well the gym was built. That means you're interested in pokemon from 1000 CP to 2500 CP.

You should pretty much be covered in the 2000 - 2500 CP range. Promising evolves that turned sour, and hence you left an evolved pokemon never to power it up. Check their attacks again. Chanses are some of them are perfectly useful to prestige with.

And for the 1000 - 2000 CP range?

Well, I suggest:

  • CP 1000 - 1200
  • Hitmon (top, lee, chan), Primeape; fighting
  • Blastoise, Starmie, Seadra; water
  • Electrode, Raichu; electricity
  • Dewgong; ice
  • Bellossom; grass
  • Ninetales; fire

  • CP 1200 - 1500
  • As above; fighting
  • As above plus Polywrath, Tentacruel, Goldduck; water
  • As above plus Electrabuzz; electricity
  • Cloyster; ice
  • As above plus Victreebel grass
  • As above plus Rapidash; fire

  • CP 1500 - 1800
  • Machamp; fighting
  • Starmie, vaporeon; water
  • Jolteon Electrabuzz; electricity
  • Cloyster, lapras; ice
  • Vileplume, Bellossom; grass
  • Charizard, arcanine; fire

  • CP 1800 - 2000
  • Machamp; fighting
  • Rhydon; instead of fighting (for getting through snorlax)
  • Jolteon; electricity
  • Cloyster, lapras; ice
  • As above plus Exeggutor; grass
  • Flareon; fire
  • Dragonite, Espeon, Alakazam; general dps

Just check your pokedex. Chanses are you already have most of what's needed. If they come with good attacks, which means attacks of their own type, rename them so you'll find your prestige pokemon easier.

I personally don't go as far as covering every range like this, but I do have correct types for every 300 CP or so.


So, now we're all set to go? Well, almost.

A few tips:

  • Don't prestige against chansey. Like ever. Using it as a roadbump is fine, but not for prestige.
  • Don't prestige against blissey if you need to build more than 2000 prestige. It's preferable to use it as a roadbump if the gap to the juicy ones is 300 or more CP.
  • Always look for clusters further up in the gym. Three gyarados at 2800 above a vaporeon at 2100 and a snorlax at 2000 means you're bringing in jolteon at 2100 or higher even if you only get 100 for the vaporeon.
  • Type-match those roadbumps (unless they're below 1000 CP). An 1800 rhydon shouldn't be handled by your 2100 jolteon. Bring in an 1800 starmie first.

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