Saturday, February 18, 2017

Gen 2, minor changes

Not all of the news for the new release make us go WOW, but they are interesting in their own way.


Berries


  • Pineapple
  • Bananas

The former are best used when you want more candy, and a target arrived with relatively low cp. Say a larvitar or a dratini. Or for that matter a snorlax with very low cp.

I quite honestly can't see a decent use for the berry that makes your target pokemon stay more still. Even when they jump all around they'll stay put sooner or later. Maybe if you're alternating between taking pokestops and catching mons while riding a bus.


Being able to pick your berry from the catch-screen helps.



Evolve-items

Extremely rare drops from poke stops these are one-use items needed to evolve several pokemon. They end up at the very bottom of your item list.

While it might seem tedious that they are so rare now, when we've come a couple of months into the expansion I'm pretty certain we're not as interested in receiving them at all. Right now most of us are stocked up on all of the gen1 pokemon that can evolve into a gen2 pokemon, and for that reason we'd happily receive a dozen of these items now. However, evolving slowpoke number four quite frankly isn't something we need.


Catch-screen

No one should haven missed that we can pick the type of poke balls and berries from the catch-screen.


New medals

One for catching gen2 pokemon

One for catching dark type pokemon


Extra xp

If you catch the pokemon with your first throw you get a little extra xp.


Extra resources

When you catch a pokemon that is the evolved version of another you'll be given some extra candy and a little extra stardust. I've seen some numbers floating around but not verified them. 5 candy for the first evolve and 10 for the second (dragonair and dragonite respectively). 300 stardust and, possibly, 500 stardust for first and second evolve respectively.

Observe that I have not verified this.

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