Wednesday, July 12, 2017

Gym boss raids, the communication game

In a city environment you're still likely to see a healthy bunch of players arriving at the scene for a tier 4 raid. This post is all about the communication aspect of the boss raiding part of the game, and it assumes a city environment.


Build a community platform, one that is live. Discord, messenger, or something like that. It should have some 200 plus members to be truly efficient. Calls to arms go here. Basically you want to get a general idea if a decent number of raiders are going to show up or not.


Build another for your team, preferably the one used for coordinating gym raids before the rework. This is used for flagging a gym raid (not the gym boss one) some twenty minutes prior to the boss spawning. Sometimes rival teams will arrive in force and the raid goes down the drain, but usually you'll be able to flip the gym before the boss spawns. Pop some berries inside if rival team members tries to undo the flip.


Use the chat to check if you have late comers arriving. It could be worth waiting for them.


When you're about to start the raid, either run a private group (if there are a lot of players at the scene), or quickly coordinate who goes into which raiding team. If you're under 10 players it usually quicker to have everyone in one group no matter team affiliations.


Please do make certain everyone in your group successfully entered the boss fight. If not, and if you've got plenty of time, terminate the fight and start over.


If you're a huge group at the boss raid, try having team specific groups. That way everyone gets the benefit from belonging to the team that did the most damage.


When it's time to throw balls at the boss, be ready to state the CP of a 100 IV level 20 version of the boss. That way players have it easier to decide whether to maximise the chance to catch the boss or to maximise the potential candy gain.

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