Monday, July 31, 2017

XP gain, stardust drain

As some of you are bound to have noticed the current fad with huting down legendary raids is a brutal hit to our stardust income.

I'm no better off. Running from raid to raid and spending time waiting for people to group up. In the end very few pokemon get caught per hour played, and dust has dropped from some 25K a day to a mere 10 to 15K.


There really is very little to do about it, and I just wanted to make people aware of it. Especially since the last XP and stardust bonanza hid the underlying dilemma very well.

Some of you might have the problem hidden by the continued inflow of XP. Every time you knock a legendary down another 10K XP flows in, and that has you getting that much closer to next level. Which would be all good but for the problems keeping your line-up maxed out.


Well, I'm off getting more XP and less stardust. There's another bird waiting for me out there.

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